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We're A Shell in the Pit, an employee-first game audio studio in Vancouver, Canada. We design sounds, compose music, produce trailers, and handle all the technical audio work: Wwise, FMOD, Unity, Unreal.
We've crafted audio for 70+ shipped titles, including Untitled Goose Game, Rogue Legacy 1 & 2, Night in the Woods, Chicory: A Colorful Tale, Five Nights at Freddy's: Security Breach, Pacific Drive, Caves of Qud, and Thank Goodness You're Here!
We take on whole creative and technical audio pipelines and full-service trailer production, with a team that gets the time and freedom to do it right.