
The studio was founded in 2019 by Derek Reese, Rasmus Rasmussen, and Joe Wills, combining experience from Xbox, Valve, Microsoft, and comics. Chronicler is developing a co-operative puzzle shooter focused on narrative and pro-social gameplay mechanics designed to enhance play with friends and family. The company has built custom machine-learning storytelling technology and is currently working on a vertical slice and demo for marketplace and publisher engagement. The studio maintains a remote-first structure with emphasis on sustainable development practices, including a 20/20/20 rule allocating production time for rest, scope issues, and polish.
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