
Crema was established in 2009 and initially focused on mobile gaming, producing titles such as Instant Buttons. The company later expanded into PC and console platforms. The studio's primary franchise is Temtem, a massively multiplayer creature-collection game that reached over two million players following its official release. The studio continues to develop the Temtem intellectual property across different genres and formats, with recent entries including Temtem: Swarm, a bullet-heaven title featuring online cooperative gameplay. Rather than pursuing contract development work, Crema prioritizes creating original games. The studio maintains employment stability through long-term contracts and operates with a relaxed workplace culture.
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