Criterion Games has developed games since 1996, beginning with racing titles including Burnout and Need for Speed, and later contributing to Star Wars Battlefront II and creating the VR title Rogue One: X-Wing VR Mission. The studio is now part of Battlefield Studios, where it focuses on developing the Battlefield franchise in collaboration with partner studios. Criterion operates a hybrid work model with three days in-office and two days remote, and emphasizes a culture of collaboration, innovation, and technical excellence. The studio has offices in Guildford and Manchester and benefits from EA's infrastructure and resources while maintaining its own team culture and creative direction.
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