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Founded in 2009 by a group of industry veterans, GameScribes dedicates itself to solving the unique challenge of localizing video games and other electronic entertainment. Beyond our ever-expanding network of translators, editors and copy writers, we’ve also developed and implemented proprietary project management and CAT tools to help revolutionize the way that video game localization is being managed.
Since opening our first office and headquarters in Los Angeles, we’ve expanded our services globally by adding additional offices in the United States, Europe and Asia, providing 24-hour project management and customer service. While starting purely with translation, testing and voice-over r