
Humain develops character rigging tools and services for production studios, offering both facial and body rig creation. The company's facial rigging system, EKER, is based on the Facial Action Coding System (FACS) and enables animators to create nuanced emotional expressions. Body rigging services are customized to each studio's pipeline, naming conventions, and joint orientations. The team comprises animators, programmers, and artists with experience at major studios and film production companies. Humain works with both game developers and film production studios, serving producers, animators, outsource managers, and riggers.
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