
Lock In Audio is a two-person studio led by sound designer Gina Loughlin and composer Will Loughlin. The team brings 5 years of in-house AAA experience and 8 years of indie experience. They provide sound design, music composition, and audio implementation across multiple engines including Unity, Unreal Engine, Godot, and GameMaker, using middleware such as FMOD and Wwise. Their work spans dialogue editing, UI design, and full soundtrack composition for released and in-development titles.
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