
Nat provides design services to game development teams across the globe, specializing in user experience, user interface, branding, web design, and graphic design disciplines. Her offerings encompass UX wireframing, user journey mapping, onboarding design, design systems, logo and branding design, pitch deck design, character and mascot design, vector art and illustration, and icon design. Her client roster spans major entertainment companies including Disney and Aardman as well as independent developers and emerging studios. She adapts her methodology to support projects at various stages, from early-stage prototypes and vertical slices through complete production phases.
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