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Palm Tree Audio is a boutique AAA game audio studio specializing in player-focused sound design, systemic audio, and implementation for console, PC, and mobile games. Founded by industry veteran Carsten Rojahn, the team brings 20+ years of experience across major studios and franchises. Current projects include Nikomi, Nazi Hunter, Crimson Moon, Lost Sentinel, and additional unannounced titles. Our track record includes work on Destiny 2, Destiny: Rising, Hitman: Absolution, Far Cry 6, Avatar: Frontiers of Pandora, The Order: 1886 and Lone Echo VR