
The studio creates experimental interactive narratives and games that blend game and short story mediums. Their work includes short interactive stories such as Thing-in-Itself, From Head to Toe, and A Lozenge, as well as their first full-length project, Cabernet, a 2D narrative RPG. The team focuses on exploring themes of human connection, emotion, and morality through immersive story mechanics and dialogue choices rather than traditional gameplay challenge.
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