
Coming Home combines survival horror with resource management, drawing inspiration from slasher films and games like Silent Hill and Five Nights at Freddy's. Players take on the role of Douglas Nelson, an elderly widower defending his home against the Sundown Rippers, a group of serial killers, using booby traps, a backup generator, and a revolver. The game features an 80s synth soundtrack, retro visual styling, and environmental storytelling through collectible mementos and evidence. Accessibility features include directional closed captioning, high-contrast visuals, and customizable controls.
No portfolio items yet
No reviews yet.
This is an unclaimed placeholder profile for Qudical, compiled from public information. If you represent Qudical, you can take it over or have it removed.
Qudical has not created, claimed, reviewed, or endorsed this page, and RFP Gaming is not affiliated with Qudical. If you represent Qudical, you can claim this profile, request its removal, or contact us with any questions.
The initial listing (name, website, region) comes from public industry sources; profile details are compiled primarily from the company’s own website. RFP Gaming compiles these profiles to build an open, public directory of the games industry. Profile details are based on content from qudical.nl as of October 2, 2026. Company names and logos are the property of their respective owners and are used here for identification purposes only; we make no statements on any company’s behalf. Details on how we handle this data are in our Privacy Policy.