
Abdelkarim Houari and Andreas Veeckman established the studio in 2020, building upon initial concept work for BattleSage that began in 2016. The flagship title is a third-person action-fantasy game centered on aerial combat, where player movement functions as the primary offensive tool. The game world features floating settlements and towering enemy structures arranged vertically across the environment. Based in Ghent, the studio operates with a combined team of artists and programmers sharing a single workspace. The company has obtained public funding through government grants and maintains a publishing partnership.
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