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I am Martin, an independent media composer, sound designer, and music educator. I specialize in crafting high-impact orchestral, cinematic, and experimental audio experiences for games, immersive media, and digital storytelling.
Deeply inspired by the melodic and atmospheric world-building of Zelda, Nier, and Studio Ghibli, my focus is on bridging emotional narrative depth with modern technical precision. Working out of a fully equipped professional studio, my pipeline is built on Cubase, Sibelius, and iZotope RX, delivering broadcast-ready, dynamic audio optimized for modern game engines.
Current Projects
1. Nihon XR / Potlatch (VRARRI): Currently serving as the lead Sound Designer and M
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